Many of us associate virtual reality (VR) with gaming and view it as something from the future. Today's guest is challenging these assumptions with her latest innovation, ShapesXR. Founder and CEO of Tvori, Inga Petryaevskaya, talks to us about how she came up with the idea of ShapesXR, a creation and collaboration platform for XR content and experiences in the metaverse. We discuss the benefits of working in real-time in 3D, sharing the environment with other creators, and why we are all creatives in our own way. Inga demonstrates the ease of use of ShapesXR with anecdotes about her daughters using the platform for their school projects and describes to us how they built the platform to meet your needs as you grow in confidence and skill. We find out what Inga’s goals are for Tvori and ShapesXR, and how they link to other tools currently available. Tune in to find out where the world of VR is going and the stage the metaverse is at now. Don’t miss out on this glimpse into the not-so-distant future with a masterclass in ShapesXR!
Key Points From This Episode:
Tweetables:
“People keep calling us ‘Veterans of VR’. Probably we are indeed veterans because we pushed our very first session on Steam in 2016.” — @ingatvori [0:01:54]
“The mission that I'm trying to push is more about VR for productivity, for people who have to do their work more efficiently, have more fun doing that and being more creative than really like this everyday VR.” — @ingatvori [0:18:18]
Links Mentioned in Today’s Episode:
Many of us associate virtual reality (VR) with gaming and view it as something from the future. Today's guest is challenging these assumptions with her latest innovation, ShapesXR. Founder and CEO of Tvori, Inga Petryaevskaya, talks to us about how she came up with the idea of ShapesXR, a creation and collaboration platform for XR content and experiences in the metaverse. We discuss the benefits of working in real-time in 3D, sharing the environment with other creators, and why we are all creatives in our own way. Inga demonstrates the ease of use of ShapesXR with anecdotes about her daughters using the platform for their school projects and describes to us how they built the platform to meet your needs as you grow in confidence and skill. We find out what Inga’s goals are for Tvori and ShapesXR, and how they link to other tools currently available. Tune in to find out where the world of VR is going and the stage the metaverse is at now. Don’t miss out on this glimpse into the not-so-distant future with a masterclass in ShapesXR!
Key Points From This Episode:
Tweetables:
“People keep calling us ‘Veterans of VR’. Probably we are indeed veterans because we pushed our very first session on Steam in 2016.” — @ingatvori [0:01:54]
“The mission that I'm trying to push is more about VR for productivity, for people who have to do their work more efficiently, have more fun doing that and being more creative than really like this everyday VR.” — @ingatvori [0:18:18]
Links Mentioned in Today’s Episode: